The gaming console is said to feature its own upscaling technology, and there have been leaks regarding some specific PS5 Pro specifications that have become public knowledge. The software, known as Spectral Super Resolution, seems to function similarly to DLSS and FSR. However, Sony is confident that it will surpass AMD’s GPU component in terms of performance output.
For those following the latest news and rumors surrounding the PS5 Pro, reports suggest that the redesigned system is already in the hands of manufacturers. All signs point towards the new PlayStation making its debut in the market this year, with the most recent leak shedding more light on its performance capabilities. While the insider information provides technical details, what catches the eye are the aspects resembling those typically associated with top-tier graphics card contenders.
In a recent video, the reputable source Moore’s Law is Dead reveals details about the PS5 Pro through a presentation slide. As per the disclosure, the console’s GPU is rumored to deliver 33.5 teraflops of power – nearly three times that of the current PS5 model. The Pro variant, codenamed Trinity, is also claimed to be “45% faster than the standard PS5,” with ray tracing performance expected to be two to four times quicker, a significant leap forward indeed.
Aligned with these impressive figures, Sony’s documentation highlights the utilization of 300 TOPs AI computational capabilities to drive its “upscaling/antialiasing solution” known as “Spectral Super Resolution.” The leak suggests that this upscaling tool will initially target 4K resolution and could potentially enhance frame rates by enhancing 1440p visuals. Moreover, there are plans to support 8K resolution with a potential SDK, hinting at a new pinnacle in home console display resolutions.
Furthermore, the document mentions “dynamic quality” features, a concept familiar to PC users due to Nvidia DLSS 3.5. Interestingly, developers may not need to optimize each game individually to leverage this feature, simplifying its implementation across the console’s game library. If the PS5 Pro indeed incorporates this feature, Sony asserts that the results will surpass AMD FSR 2 and traditional TAAU techniques by effectively balancing visual fidelity and frame rates.
Moore’s Law is Dead has intentionally obscured certain leaked images to highlight Sony’s PSSR technology, prioritizing source protection. Therefore, these images do not serve as conclusive evidence that the PS5 Pro will outperform FSR 2 in terms of AI upscaling results. Nevertheless, both Sony’s confidence and the documented specifications suggest an impressive innovation in the pipeline, potentially marking a generational leap rather than a mere mid-cycle upgrade.
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